Serialization is a core language feature in the era of web applications. When one program needs to talk to another program over the Internet, it needs to serialize its data into a format that can be transmitted through the network. The receiving program uses deserialization to reconstruct the data.
In Rust, most applications use the
serde crate to manage serialization and deserialization. In this chapter, we will cover how to serialize typed Rust data into JSON strings
or byte arrays. We will also discuss how to serialize third party structs in libraries.
Checkout the official documentation for the